gearsmiths

Steamscapes: Gearsmith's Guide Now Available!

We are happy to announce the release of our latest profession supplement, the Gearsmith's Guide!

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Gearsmith's Guide Teaser #3 - Automaton Options

 We've spent a fair amount of time discussing automatons in previous Steamscapes volumes. However, there is still quite a bit more to say, and the Gearsmith's Guide is the best place to say it. As much as this profession guide is an overview of how one becomes a gearsmith and what it's like to be a gearsmith in the world of Steamscapes, it is also a discussion of the history, mechanics, and philosophical quandaries of automatons.

Gearsmith's Guide Teaser #2 - The Dollmaker's Daughter

Although this is sometimes a contentious opinion, we believe fiction to be an important tool for framing a game world. Much of the background of Steamscapes is designed to leave the current state of the world less clearly defined than the history that has brought that state into being. This is largely so that players and gamemasters have the flexibility to create a wide variety of stories without having to worry about what may be "canon." So the places of the world tend to be presented in broad strokes rather than meticulous detail. However, fiction offers an opportunity to zoom in much closer and see how the world is experienced by its inhabitants while still avoiding a prescriptive approach to setting.

Gearsmith's Guide Teaser #1 - Clockwork Prosthetics

Announcing our next book, the Gearsmith's Guide!

Just like the Gunslinger's Guide, this will be a PDF-only release that focuses on a single profession. It will offer new rules specific to gearsmiths, a new short story, and a pile of historical and world background to incorporate into your character development. The book will be posted on DriveThruRPG and Studio 2 before the end of July, just in time for Gen Con! (Ask me for a look at the whole thing if you catch me there.)

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