Teaser 17 - The Gearsmith Edge Tree

In creating a profession that comes with a "built-in" companion, so to speak, we wanted to be careful not to make it too powerful. Unlike other systems, the way that Savage Worlds tends to scale up in difficulty is by adding more enemies. This means that adding more allies would seem to make everything easier. We needed to restrict the Gearsmith so that it would not feel like one player was somehow able to have two powerful characters. We did this by creating two key restrictions on the Gearsmith:

Teaser 11 - The Steamhand

Keeping all of North America's steam-powered machinery in good working order requires a great deal of manpower. They are also the drivers of the vehicles they maintain, from railroad engines to steam carts. Steamhands are the skilled laborers that keep the mechanical age moving.

Teaser 10 - The Gunslinger

Although firearms are prevalent in 19th-century North America, there are a small number of individuals who make their living and their names through their skill with guns. These individuals are known by various titles, but the Profession they all share is Gunslinger. A Gunslinger might be hired to clean up the streets of the cities of the ACU, or to ride shotgun on a Wells Fargo coach or airship, or even to protect the saboteurs of the PTF as they assault a mine filled with automatons. The Gunslinger is the consummate mercenary, prizing skill and reputation over borders and countries.

Teaser 9 - Spark Wrangler Edge Tree

Three of the new Professions in Steamscapes: North America have advancement paths built into the Profession itself. There is still a great deal of flexibility in how players may prioritize their characters' progressions, but these new Edge Trees offer a way to think about advancement as a slow build over time rather than a simple question of what to buy next. This teaser examines the Spark Wrangler Edge Tree.

Teaser 8 - The Spark Wrangler

When science is ever-present and steampower and clockwork can be found around every corner, there has to be some area of practice considered too dangerous for common scholarship. In the Steamscapes world, that field is electricity. Although it powers all automatons human-sized or smaller, electricity is still thought by many to be wild and untamed. This impression is fostered by the eccentric individuals who are its most public users: the Spark Wranglers.

Teaser 6 - The Saboteur

The Steamscapes world is not a harmonious one. The technological advances that are praised by one nation may be spurned or even attacked by another. This teaser introduces the Saboteur, a Profession dedicated to the dismantling and destruction of all machines.

Teaser 4 - The Aviator

What would a steampunk setting be without airships? This teaser brings an introduction to another important Profession in the world of Steamscapes: the Aviator. 

Teaser 1 - The Gearsmith

Our first teaser presents a profession that is iconic to the Steamscapes world: The Gearsmith. From the book:

Gearsmiths are the programmers of the mechanical revolution. They are responsible for all devices that require delicate and complicated clockwork, including automatons. Master Gearsmiths always have their own personal workshops, though some workshops can be fairly large with multiple apprentices. 

Subscribe to profession